25 Mar 2009

Helghast Planning: Snipers (and more on grunts).

Greetings,

Right, well I've had a few days to simmer on it, and I'm thinking of using the middle heads in this picture for the sergeants instead:
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Looking at the accompanying model on the right, they have about the right shape (I can always file them down a bit) and the gas mask will match the grunts' ones. On top of that, I get four of the right-hand heads per pack, which will be going on vox operators.

Anyway, what's cooler than two glowing red eyes? Three, of course!

Hig Scouts
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These are some of the coolest guys in the KZ2 game, and I'm wanting to do them justice. The obvious route, I suppose, would have been to use Space Marine Scouts (for the cloaks) and Dark Angel robed heads. They would end up too chunky, especially as the pig iron models are slightly smaller than standard guard. So I've had a look around the internet and seen a few possibilities for conversion, though heads will have to roll, and sculpting-fu will have to be developped for the poncho and faceplate...


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None of them are ideal solutions, though I think the first one is the best match so far... Shall have to mull over it for a bit...

3 comments:

  1. Are you using those heads for the Imperial Guard? Been seeing a lot of use of those "Pig" heads as of late. Are they really that good?

    -come over to www.the25mmwarrior.blogspot.com and vote for what you want me to do next!-

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  2. I'm using the full models - they are apparently slightly smaller than cadians - especially their heads - and have the trenchcoat look that I've always wanted for Guard. The prices aren't too bad either - spread over several squads. I'll be posting a product review once I get my package through from them.

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  3. Oh, and I voted the babalicious guard army... ;)

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